Difference between revisions of "High LOD hack"

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== High LOD hack ==
 
== High LOD hack ==
 
[[File:High LOD hack.gif|240px|thumbnail|right]]
 
[[File:High LOD hack.gif|240px|thumbnail|right]]
Quality of LOD objects (Level-Of-Detail) and draw range depends on "high_lod_hack" value. "0" is minimum quality of LODs and default draw range (each object has it's own range value in the code). "5" is maximum LODs quality and drawing range up to fog whatever value in code has this object. Values in between linearly increase both effects. In the game "high_lod_hack" value can be changed with Alt + L keys.
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Quality of LOD objects (Level-Of-Detail) and draw range depends on <code>high_lod_hack</code> value. <code>0</code> is minimum quality of LODs and default draw range (each object has it's own range value in the code). <code>5</code> is maximum LODs quality and drawing range up to fog whatever value in code has this object. Values in between linearly increase both effects. In the game <code>high_lod_hack</code> value can be changed with '''Alt + L''' keys.
  
Similar effect has "eo_models_quality". It affects quality of LODs on the EO screen and can be changed in the game by keys Shift + L
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Similar effect has <code>eo_models_quality</code>. It affects quality of LODs on the EO screen and can be changed in the game by keys '''Shift + L'''
  
 
[[Category:eech.ini]]
 
[[Category:eech.ini]]

Latest revision as of 17:31, 31 May 2014

High LOD hack

High LOD hack.gif

Quality of LOD objects (Level-Of-Detail) and draw range depends on high_lod_hack value. 0 is minimum quality of LODs and default draw range (each object has it's own range value in the code). 5 is maximum LODs quality and drawing range up to fog whatever value in code has this object. Values in between linearly increase both effects. In the game high_lod_hack value can be changed with Alt + L keys.

Similar effect has eo_models_quality. It affects quality of LODs on the EO screen and can be changed in the game by keys Shift + L