Difference between revisions of "Weapons"

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== Weapons by type ==
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{| class="prettytable" style="background:#dae2ff" width="100%"
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|-
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! colspan="3" width="60%" | Rockets and missiles
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! colspan="2" width="40%" | Shells and sabots
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== Official names ==
 
== Official names ==
 
* XM-301 "Chain Gun"
 
* XM-301 "Chain Gun"
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== Weapons ==
 
== Weapons ==
 
=== Chain Gun ===
 
=== Chain Gun ===
{| class="prettytable" style="background:#dae2ff" width="100%"
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{| class="prettytable" width="100%"
 
|-
 
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| rowspan="3" width="150" |  
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| rowspan="3" width="150" style="background:#ffeae0"|  
 
| width="130" | '''Range:'''
 
| width="130" | '''Range:'''
 
| 1 km
 
| 1 km

Revision as of 18:45, 28 April 2014

Weapons by type

Rockets and missiles Shells and sabots

Official names

  • XM-301 "Chain Gun"
  • AIM-92 "Stinger"
  • AGM-114 "Hellfire"
    • Variant AGM-114K is laser guided.
    • Variant AGM-114L is radar guided.
  • Hydra 70 "Hydra Rockets"
    • Variant M255 has a high explosive (HE) warhead.
    • Variant M261 has a multiple purpose sub munition (MPSM) warhead.

Weapons

Chain Gun

Range: 1 km
Speed: 1030 meters per second
Guidance: none
Comments: Depending on target type, ground or air, firing rates are 750 respectivily 1,500 shots per minute.
More information:

Stinger

Stinger.jpg Range: 5 km
Speed: Mach 2.2
Guidance: Infra Red (IR)
Primary target: air threats: helicopters, fighters
Tactics:
  • There is a high rate for a Stinger to get spoofed [by flares]. Cargo aircraft carries lot's of flares, making this missile completely useless against these targets.
  • Stingers are the most wastable missiles to have. Do not preserve them too much. Launched by double/triples increases its success.
  • Stinger are most effective at close range (< 2km).
  • Enemy fighters fly at high speed. Hellfires can’t keep up, stingers can.
  • It’s limited range (5 km) is a serious draw back. Most fighters are out of range and stay out of range.
Comments:
More information:

Hellfire

Hellfire.jpg Range: 8 km
Speed: Mach 1,3
Guidance: Active radar (RF) or Laser (Lsr)
Tactics:
  • The hellfire is the ultimate anti-tank missile. It has a warhead for small and heavy armoured targets.
  • Anti-aircraft artillery can return fire immediately with faster missiles and are able to get the first hit!
  • The missile has a lock on after launch mode, which is very useful to engage behind cover.
  • The laser Hellfire is very useful against freight planes and helicopters, it can't be spoofed by countermeasures, a hit is almost certain.
Comments:
  • The laser Hellfire requires constant painting in order to get a it.
  • The radar Hellfire is fire and forget.
More information:

Rockets

Rockets.jpg Range: infinite
Speed: Mach 1.9
Guidance: unguided
Primary target:
  • long range: surface targets
  • close range: soft ground targets
Accuracy: 75 m radius at 2000m.
Tactics:
  • Rockets are designed as "areal artillery", to suppress ground surfaces from a distance.
  • Pick off soft targets at close range will also work when there's no SAM nearby.
Comments:
  • M255 high explosive (HE) contain flechettes and a big boom, intended as anti-personnel weapon.
  • M261 multiple purpose sub munition (MPSM) contains sub munition intended to hit (soft armoured) surface targets.
More information:

2A42

Range: 2 km
Speed: 1000 metres per second
Guidance: none
Comments: A singe barrelled 30 mm 2A42 cannon.

Vikhr-M

Range: 6 km
Speed: Mach 1,1
Guidance: Laser
Comments:

Igla-V

Range: 5,2 km
Speed: Mach 2,5
Guidance: Infra red homing
Comments: Fire and forget

S-8

Range: 4 km
Speed: fast
Guidance: none
Comments:

S-13

Range: 6 km
Speed: fast
Guidance: none
Comments:

UPK-23

Range: 2 km
Speed: 930 meters per second
Guidance: none
Comments: Twin barrelled GSh-23L.

Load out

helicopter weapon load out
inner outer wingtips total
Comanche Hellfire 8 6 0 14
Stingers 12 16 0 28
Hydra 0 38 0 38
Apache Hellfire 8 8 0 16
Stingers 16 16 4 36
Hydra 38 38 0 72
Hokum Vikhr 0 12 0 12
Igla 4 4 0 8
S-8 40 40 0 80
S-13 10 10 0 20
UPK-23  ?  ? 0  ?
Havoc Vikhr  ?  ?  ?  ?
Igla  ?  ?  ?  ?

See also

  • More info about weapons can be found in the game manual.
    Manual > Enemy Engaged - Comanche Havoc > Chapter 4.30 "Weapons".

External links