Engine realism

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Revision as of 12:47, 31 May 2014 by Thealx (Talk | contribs) (Created page with "With enabled <code>enginerealism</code>, engines torque depends on current main rotor workload (blades pitch angle, rotor RPM etc). In the game it's noticeable after a quick i...")

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With enabled enginerealism, engines torque depends on current main rotor workload (blades pitch angle, rotor RPM etc). In the game it's noticeable after a quick increase of collective - torque will be decreased and it will take a while to reach normal value.

Disable engine realism

  1. open eech.ini
  2. look for parameter enginerealism
  3. set it to 0