Multiplayer troubleshooting

From EECH Central
Revision as of 20:50, 17 January 2008 by Kassie (Talk) (See also)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Items that can improve multiplayer stability:

  • Remove eech.ini everytime you launch a new game version.
    There's no need to delete game.cfg.
  • Do not enable rotor downwash.
    This causes entity crashes.
  • Disabled Windows firewall when running another firewall.
  • Allow incoming ICMP requests by your firewall. ICMP request are also called echo requests or "pinging" another computer.
    More information: ICMP
  • Turn off campaign commander
    Only the server/host can run campaign commander.
    It can causes bad connections.
  • Don't hand off PFZs to AI.
  • Choose only default helicopters (i.e. Hokum, Havoc, Comanche, Apache). All other helicopter are suspected for crashing the server. The Black Hawk could be an exception.
  • Avoid joining servers at the same time. The server can't handle the amount of data upstream and downstream.
  • Delete any IP address in the connection box, or fill in the server's IP address.
  • When the IP address box is cleared, restart the game.
  • Do not click on enemy map items.
  • Don't move the active waypoint.
  • Change the pilot name after a crash.
    This can also help in other situation.
  • Recon cannot be send by client side.
  • The slewable chain gun doesn't act as a slewable chain gun. Rockets seem to have aiming trouble as well.

External links

See also