Difference between revisions of "EECH Longbow 2 comparison"
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| [[Image:Smiley negative.png]] || no '''clickable cockpit''' | | [[Image:Smiley negative.png]] || no '''clickable cockpit''' | ||
− | | [[Image:Smiley | + | | [[Image:Smiley positive.png]] || '''Some clickable cockpits''' |
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* [[Enemy Engaged 2]] - EE2 vs EECH | * [[Enemy Engaged 2]] - EE2 vs EECH | ||
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+ | [[category:gameplay]] |
Latest revision as of 19:49, 13 January 2020
The amount of value given to each point is up to you.
Longbow 2 | EECH | ||
---|---|---|---|
2D and 3D cockpits. | 2D and 3D cockpits. | ||
gauges not working in 3D cockpit. | Working gauges in 3D cockpit. | ||
no clickable cockpit | Some clickable cockpits | ||
better flightmodel | worse flightmodel | ||
Flightmodel tends to overweight the aircraft. | Flightmodel exaggerates the lightness of the aircraft. | ||
less flight dynamics applied | more flight dynamics applied | ||
more realistic engine model | less realistic engine model | ||
no engine startup sequence | engine startup sequence | ||
modeled cockpits: Apache, Blackhawk, Kiowa | modeled cockpits: Apache, Comanche, Hokum, Havoc | ||
flightmodels: 3 (Apache, Blackhawk, Kiowa) | flightmodels: 1 | ||
more like an old military sim graphics | better graphics | ||
2 player flying 1 gunship available | 2 player flying 1 gunship not available | ||
more exciting campaign gameplay | less exciting campaign gameplay | ||
stability issues on computer performance | quite stable on computer performance | ||
much better AI for ground units | worse AI for ground units (static on crossroads) | ||
Rockets do not work correctly for most people. | No rockets issues. |
See also
- Enemy Engaged 2 - EE2 vs EECH