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中國南部的廣東是豐富的歷史、文化的寶庫,是當代城市與傳統習俗融合的頂峰。 借助香港旅行社,前往廣東的遊客可以乘坐各種路線,讓您有機會徹底探索這個富裕的國家。 您將在本文中了解更多關於廣東各個地方,以及香港旅行社為您創建的廣泛行程。 廣東是中國最繁榮和發達的省份之一,擁有各種歷史遺跡、自然美景和烹飪傳統的所在地。 [https://www.gdtours.hk/tourlist 廣東旅遊線路] <br /><br /><br /><br /><br /><br />由於他們豐富的旅行經驗和廣東地區的知識,香港旅行公司為遊客提供全方位的服務。 他們可以根據您的需求自定義您的行程,確保您的旅行愉快和充滿體驗,無論是免費旅行還是有組織的團體旅行。 廣州是一個融合現代和古代文化的城市,廣州是廣東省的一個省份。 遊客可在陳家廟漫步,這是一座歷史悠久的古鎮,品嚐正宗的粵菜,並在城市享用高級美食。他們還可以在夜間遊覽珠江,欣賞其令人嘆為觀止的夜景。 您可以透過香港旅行社參觀廣州眾多景點,了解更多關於廣州的許多景點。旅行社將帶您從當代城市到一個一個一個在您面前的歷史風俗。<br /><br />珠海是廣東省珠江三角洲的一部分,擁有迷人的海灘和豐富的海洋資源。 由於香港旅行社,珠海海灘對於享受陽光明媚的海灘的旅客來說是一個特別的體驗。 您可以享受各種水上運動、日光浴和新鮮美味的海鮮菜餚。 這是一個放鬆的地方,而不僅僅是度假。 昭慶市保存了豐富的文化遺產,擁有悠久的歷史。 遊客可在丹州歷史悠久的舊城漫步,欣賞古代建築的藝術輝煌,同時參觀世界遺產開平巨蛋,體驗傳統客家文化。 在香港的旅行社為您準備了朝慶歷史之旅,穿越時間,展現這座城市獨特的魅力。 除了作為旅行者之外,您還會在此旅行中看到歷史。<br /><br />廣東地區廣東話人口相當大,因此我們建議您學習一些基本詞彙,以幫助您與當地人溝通。 廣東菜的輕盈美味元素是眾所周知的。 品嚐一些地區特色菜,例如烤鵝、炸牡蠣和廣東粥。 注意廣東的氣候;各個季節都適合各種活動。 選擇適當的時間享受旅行,因為夏天下雨越多,冬天更冷。 在這裡體驗廣東的當地文化,參觀傳統粵劇表演,探索這種古老藝術的魅力,參觀附近的寺廟,並了解當地人的信仰和宗教習慣。參加當地的節日,與社區分享慶祝活動,感受與節日的深度聯繫。<br /><br />香港旅行社為旅客提供了一個很好的機會,為廣東省提供專業服務,這個充滿活力和魅力的土地。 無論您喜歡城市景觀還是古老的歷史文化,廣東都有各種旅遊需求。 香港旅行社可以安排您前往廣東的旅行,帶您進行深刻的冒險,將留在您的記憶中。 除了在這次旅行中,您還會親身體驗廣東文化。<br /><br />中國南部的廣東是一個充滿活力的文化、豐富的歷史,以及當代城市和傳統習俗的理想融合。 旅客可以從香港旅行社乘坐各種航線前往廣東,讓您有機會充分探索這個富裕的國家。 本文將介紹一些令人難忘的廣東旅遊目的地和行程。 香港旅行社提供專業服務,為遊客來說明這片土地是江東,這是一個充滿活力而迷人的地方。 無論是喜歡城市景觀還是古老的歷史文化,廣東都為人提供各種旅遊需求。 香港旅行社可以安排您前往廣東的旅行,帶您一生難忘的旅程。 廣東是中國最繁榮和發展的省份之一,廣東擁有眾多自然特色、歷史遺跡和烹飪傳統。 廣東提供一系列難忘的旅行體驗,從當代都市到歷史悠久的老城區。 由於他們在廣東地區的豐富旅行知識和經驗,旅客可以從香港旅行社獲得全方位的服務。 由於他們精心規劃的行程,包括城市所有知名景點,遊客可以充分體驗廣東。<br /><br />
+
__notoc__
 +
{|
 +
[[Image:Eech central logo.png|287px|right|EECH Central Logo]]
 +
== Introduction ==
 +
 
 +
[[Image:Mi24 doors.jpg|thumb|left|Community-created Mi-24V cockpit]]
 +
 
 +
'''''Enemy Engaged – Comanche vs. Hokum ([[abbreviations|EECH]])''''' is a combined forces realtime battlefield helicopter simulation.
 +
 
 +
The player pilots an attack helicopter inside a dynamic campaign. Instead of being confined to separate pre-defined "missions" like in so many other simulation games, it is possible to see the battle unfold across the entire battlefield in real time, without "load times" during missions. Your tasks in the game range from attack missions on enemy bases, FARPs and vehicles, close air support or interdiction of enemy air defences, recon-missions to obtain photographic intelligence, down to simple transfer missions to replenish your forces.
 +
<br>
 +
<br>
 +
Effective air defence simulations necessitate NOE (Nap of the Earth) flying and the use of terrain as cover, as well as making best use of the stealth characteristics of the Comanche helicopter.
 +
A "Mission Commander" feature allows players to define their own missions and ultimately control the battle strategy from a powerful interactive game map that integrates seamlessly with the 3D action. The entire battlefield simulation is fully networked and supports multiple human pilots on either side of the simulated conflict.
 +
<br>
 +
<br>
 +
There are 9 helicopters modelled in the game that are flyable with their own cockpits, and seven of those have 3D cockpits. On the Blue side, these are the [[The Apache|AH-64A Apache]], [[The Apache|AH-64D Apache Longbow]], the [http://www.fas.org/man/dod-101/sys/ac/rah-66.htm RAH-66 Comanche], the [http://en.wikipedia.org/wiki/Bell_AH-1Z_Viper AH-1Z Viper], and the [http://www.army-technology.com/projects/kiowa/ OH-58D Kiowa]. On the Red side, these are the [http://www.fas.org/man/dod-101/sys/ac/row/ka-50.htm Ka-52 "Hokum B"], the [http://www.fas.org/man/dod-101/sys/ac/row/ka-50.htm Ka-50 "Black Shark"], the [http://www.fas.org/man/dod-101/sys/ac/row/mi-28.htm Mi-28N "Havoc"], and the [[Mi-24V_Section|Mi-24V Hind]]. All other helicopters in the game are flyable, but they use a 'default' cockpit from the Apache A.
 +
<br>
 +
<br>
 +
[[Image:Shot08.jpg|right|thumb]]
 +
The game tries to be as realistic as possible, having features like the [[Engine startup|realistic engine startup procedure]] and the [[priority fire zones]] for example, while retaining the ease-of-use factor that makes it popular with players who are more interested in action than avionics. Support for innovative input devices like TrackIR allow for an optimal level of immersion. Combined with the truly massive environments that retain a realistic sense of scale.
 +
<br>
 +
<br>
 +
Although the original game was released in 1999, the community has developed substantial graphics and gameplay-related enhancements, aside from stability and multiplayer improvements. The release of the game's [http://en.wikipedia.org/wiki/Sourcecode source code] ensured that an active fan community grew in size, turning EECH into it's current game.
 +
<br>
 +
<br>
 +
You can have a look at some [[Screenshots|screenshots]] of the game in the gallery.
 +
 
 +
|-
 +
 
 +
{| class="prettytable" width="100%"
 +
|-
 +
| colspan="3" align="center" |
 +
 
 +
== April 14th 2020 v1.16.1 released ==
 +
[[image:Folder.png]] [https://drive.google.com/open?id=1SvsRg6W9NmqOyor_gEZ0OaAuKV7Unf-d 1.16.1 allMods patch] (1.16.0 is required!)<br>
 +
([https://yadi.sk/d/Xfi1QAhj71mvcQ Mirror])<br>
 +
 
 +
[[image:Folder.png]] [https://drive.google.com/open?id=0B2tSjM_s_ROqRkhibzNtVXM2a3c 1.16.0 allMods installer]<br>
 +
([https://yadi.sk/d/XZ064nqG347cPT Mirror])<br>
 +
 
 +
[[Image:Review-icon.png|15px]] [https://simhq.com/forum/ubbthreads.php/topics/4516373/ Details]<br>
 +
[[Image:Review-icon.png|15px]] [[Installation guide]]<br>
 +
[[Image:Review-icon.png|15px]] [[Dual Install]]
 +
 
 +
== Guides & manuals ==
 +
 
 +
===[[Image:Review-icon.png|15px]] [[Special:AllPages|List of all pages]]===
 +
 
 +
|-
 +
| width="33%" style="background:#D8F3D5" valign="top" |
 +
=== Starters Guide ===
 +
To help you get started. Please, read the following:
 +
#[[Gameplay]]
 +
#[[Acquire EECH]]
 +
#'''[[Installation guide]]'''
 +
#[[Multiplayer|Multiplayer guide]]
 +
#[[Quick start]]
 +
 
 +
<font size="1">[[System requirements]] / [[FAQ]]</font>
 +
 
 +
| width="33%" style="background:#FFEDED" valign="top" |
 +
 
 +
=== Interesting Articles ===
 +
* about [[Enemy Engaged 2]]
 +
* [[eech.ini]]
 +
* [[Engine startup]]
 +
* [[Priority Fire Zones]]
 +
* [[Designated target list]]
 +
* [[Map list]]
 +
* [[Mi-24V Section]]
 +
* [[Clickable Cockpits]]
 +
* <font color="grey">[[ToC|more...]]<font>
 +
 
 +
| width="33%" style="background:#DFE7FF" valign="top" |
 +
 
 +
=== Strategy Guides ===
 +
*  [http://simhq.net/downloads/air_combat/eech/ApacheHavocManual.pdf Apache Havoc Manual]
 +
*  [http://simhq.net/downloads/air_combat/eech/apache_vs_havoc_guide.pdf Apache Havoc Strategy Guide]
 +
*  [http://simhq.net/downloads/air_combat/eech/EECHManual.pdf Comanche Hokum Manual]
 +
*  [http://simhq.net/downloads/air_combat/eech/comanche_vs_hokum_guide.pdf Comanche Hokum Strategy Guide]
 +
*  [https://app.box.com/s/2vota2riw3tev8giain2 EECH Keycard]
 +
*  Training missions:
 +
** [http://www.simhq.com/forum/ubbthreads.php/topics/1652467/1 1/4]
 +
** [http://www.simhq.com/forum/ubbthreads.php/topics/1652499/1 2/4]
 +
** [http://www.simhq.com/forum/ubbthreads.php/topics/1652510/1 3/4]
 +
** [http://www.simhq.com/forum/ubbthreads.php/topics/1652531/1 4/4]
 +
*  [[hints]]
 +
|-
 +
| colspan="3" width="100%" style="text-align:center;paddig:50px 10px;font-size: 150%;"|
 +
Categories
 +
|-
 +
| width="33%" style="background:#C8FEC5;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Installation_and_setup|Installation and setup‏‎]]
 +
| width="33%" style="background:#C8FEC5;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Eech.ini‏‎|Eech.ini‏‎‏‎]]
 +
| width="33%" style="background:#C8FEC5;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Troubleshooting‏‎ |Troubleshooting‏‎ ‏‎]]
 +
|-
 +
| width="33%" style="background:#FFDDDD;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Tutorials‏‎|Tutorials‏‎]]
 +
| width="33%" style="background:#FFDDDD;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Gameplay‏‎|Gameplay‏‎‏‎‏‎]]
 +
| width="33%" style="background:#FFDDDD;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Campaign|Campaign‏‎‏‎]]
 +
|-
 +
| colspan="3" width="100%" style="background:#CFD7FF;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;"|
 +
[[:Category:Developing‏‎|Developing‏‎]]
 +
 
 +
|}
 +
 
 +
[[category:installation and setup]] [[Category:eech.ini]] [[Category:tutorials]] [[Category:Developing]] [[category:Gameplay]] [[category:campaign]] [[Category:tutorials]]

Latest revision as of 17:22, 9 January 2024

EECH Central Logo

Introduction

Community-created Mi-24V cockpit

Enemy Engaged – Comanche vs. Hokum (EECH) is a combined forces realtime battlefield helicopter simulation.

The player pilots an attack helicopter inside a dynamic campaign. Instead of being confined to separate pre-defined "missions" like in so many other simulation games, it is possible to see the battle unfold across the entire battlefield in real time, without "load times" during missions. Your tasks in the game range from attack missions on enemy bases, FARPs and vehicles, close air support or interdiction of enemy air defences, recon-missions to obtain photographic intelligence, down to simple transfer missions to replenish your forces.

Effective air defence simulations necessitate NOE (Nap of the Earth) flying and the use of terrain as cover, as well as making best use of the stealth characteristics of the Comanche helicopter. A "Mission Commander" feature allows players to define their own missions and ultimately control the battle strategy from a powerful interactive game map that integrates seamlessly with the 3D action. The entire battlefield simulation is fully networked and supports multiple human pilots on either side of the simulated conflict.

There are 9 helicopters modelled in the game that are flyable with their own cockpits, and seven of those have 3D cockpits. On the Blue side, these are the AH-64A Apache, AH-64D Apache Longbow, the RAH-66 Comanche, the AH-1Z Viper, and the OH-58D Kiowa. On the Red side, these are the Ka-52 "Hokum B", the Ka-50 "Black Shark", the Mi-28N "Havoc", and the Mi-24V Hind. All other helicopters in the game are flyable, but they use a 'default' cockpit from the Apache A.

Shot08.jpg

The game tries to be as realistic as possible, having features like the realistic engine startup procedure and the priority fire zones for example, while retaining the ease-of-use factor that makes it popular with players who are more interested in action than avionics. Support for innovative input devices like TrackIR allow for an optimal level of immersion. Combined with the truly massive environments that retain a realistic sense of scale.

Although the original game was released in 1999, the community has developed substantial graphics and gameplay-related enhancements, aside from stability and multiplayer improvements. The release of the game's source code ensured that an active fan community grew in size, turning EECH into it's current game.

You can have a look at some screenshots of the game in the gallery.


April 14th 2020 v1.16.1 released

Folder.png 1.16.1 allMods patch (1.16.0 is required!)
(Mirror)

Folder.png 1.16.0 allMods installer
(Mirror)

Review-icon.png Details
Review-icon.png Installation guide
Review-icon.png Dual Install

Guides & manuals

Review-icon.png List of all pages

Starters Guide

To help you get started. Please, read the following:

  1. Gameplay
  2. Acquire EECH
  3. Installation guide
  4. Multiplayer guide
  5. Quick start

System requirements / FAQ

Interesting Articles

Strategy Guides

Categories

Installation and setup‏‎

Eech.ini‏‎‏‎

Troubleshooting‏‎ ‏‎

Tutorials‏‎

Gameplay‏‎‏‎‏‎

Campaign‏‎‏‎

Developing‏‎