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<p>随着社会的发展和人民生活水平的提高,人们对自然环境保护的重要性也逐渐加深了认识。保护自然环境不仅是为了我们当下的生活质量,更是为了我们子孙后代的未来。自然环境的破坏不仅会造成气候变化等全球性问题,还会对我们个人的健康和幸福产生直接的影响。</p><br /><br /><p>在如今快节奏的都市生活中,我们常常忽略了自然环境对我们的重要意义。然而,随着各种环境问题的不断出现,如气候变化、环境污染等,我们不得不正视自然环境保护的重要性。毕竟,没有一个健康的自然环境,我们就无法享受优质的空气、纯净的水源和美丽的自然景观。</p><br /><br /><p>因此,我们要加强环境保护意识,从个人层面做起,通过节约能源、减少废物和垃圾的产生等方式来保护自然环境。与此同时,政府和各相关部门也应该加大力度采取措施,加强环境监管和法律法规的实施,以确保自然环境的可持续发展。</p><br /><br /><br /><br /><br /><br /><p>总之,探讨自然环境保护的重要性是一个不容忽视的话题。只有我们每个人都能意识到自己的责任,积极行动起来,才能共同建设一个更美好的世界。让我们一起关注自然环境保护,为我们的子孙后代创造一个美丽、健康的未来!</p><br /><br /><h3 id="自然环境保护的重要性">自然环境保护的重要性</h3><br /><br /><p>自然环境保护对我们的生活和健康至关重要。保护自然环境有助于保持生态平衡、维护生物多样性,并为我们提供清洁的空气和水资源。此外,自然环境的破坏也会引发许多问题,如气候变化、生物灭绝和水资源匮乏等。</p><br /><br /><p>首先,保护自然环境有助于维持生态平衡。自然界的各种生物和环境之间存在着微妙而复杂的相互作用。如果某一环节被破坏,将会导致整个生态系统的紊乱。例如,森林被滥砍滥伐或森林火灾的发生,会破坏动植物的栖息地,甚至导致物种灭绝。因此,保护自然环境就是保护生态平衡,维护地球生命的延续。</p><br /><br /><p>其次,保护自然环境对维护生物多样性至关重要。地球上存在着各种各样的生物,不同的物种在生态系统中发挥着特定的作用。生物多样性不仅仅是自然界的奇观,还对人类的生存和发展具有重要意义。例如,许多药物和医疗技术都源于自然界中的生物资源。如果我们不保护自然环境,某些物种可能会灭绝,这将不可估量地损失我们的生活质量和科技进步的可能性。</p><br /><br /><p>最后,保护自然环境有助于提供清洁的空气和水资源。随着工业化和城市化的发展,大量的废气和污水被排放到大气和水体中,导致空气和水污染。 [https://my.sterling.edu/ICS/Academics/LL/LL379__UG12/FA_2012_UNDG-LL379__UG12_-A/Collaboration.jnz?portlet=Forums&amp;screen=PostView&amp;screenType=change&amp;id=8518457d-506d-44bb-b64a-7364317be2ef indiba價錢] 。通过采取环境保护措施,如减少排放和提高废物处理方法,我们可以净化空气和水源,为我们提供更加清洁和健康的生活环境。</p><br /><br /><p>综上所述,自然环境保护的重要性不容忽视。保护自然环境不仅是我们的责任,也是为了我们自身和后代子孙的福祉着想。我们应该共同努力,采取积极行动,保护和维护我们生存的环境。</p><br /><br /><h3 id="探讨九价子宫颈癌疫苗的使用频率">探讨九价子宫颈癌疫苗的使用频率</h3><br /><br /><p>子宫颈癌是女性常见的恶性肿瘤之一,而九价子宫颈癌疫苗是一种重要的预防手段。它能够提供对九种高危型别的人乳头瘤病毒(HPV)感染的保护。但是,对于这种疫苗的使用频率,仍然存在一些疑问。</p><br /><br /><p>首先,关于九价子宫颈癌疫苗的使用频率,根据专家建议,通常建议女性在年轻的时候接种两剂疫苗,之后再进行补充接种。第一剂通常在11岁至12岁之间接种,而第二剂则在第一剂的6至12个月后进行。对于已经过了接种年龄的女性,推荐采用三剂的接种方案,分别在第一剂后的2个月和6个月接种第二剂和第三剂。</p><br /><br /><p>其次,九价子宫颈癌疫苗的使用频率还受到个体情况的影响。有些女性可能已经接种了旧版的子宫颈癌疫苗,那么在接种九价疫苗时,需要根据医生的建议进行个体化的接种方案安排。此外,对于已经感染某些特定型别的HPV的女性,九价疫苗的接种效果可能会较弱,此时也需要医生进行针对性的指导和建议。</p><br /><br /><p>最后,根据最新的研究和指南,使用九价子宫颈癌疫苗的频率取决于个体的需求和特定情况。因此,女性在接种九价疫苗前应咨询医生,以了解适合自己的接种计划和频率。</p><br /><br /><p>总之,九价子宫颈癌疫苗的使用频率是根据年龄、个体情况和医生建议而定的。通过遵循合适的接种计划和频率,女性可以有效预防子宫颈癌的发生,并保护自己的健康。</p><br /><br /><h3 id="了解转季鼻敏感及其他相关问题">了解转季鼻敏感及其他相关问题</h3><br /><br /><p>在这个部分中,我们将探讨转季鼻敏感及其他相关问题。转季鼻敏感是指在季节转换的时候,人们可能会出现鼻子不适的症状。这些症状可以包括鼻涕、打喷嚏、鼻痒等。转季鼻敏感的发生是由于季节变化导致的,具体的原因可能与空气中的花粉、灰尘等过敏原有关。</p><br /><br /><p>对于经常出现转季鼻敏感的人来说,有一些应对措施是非常重要的。首先,保持室内空气的清洁和湿度的适宜可以帮助减轻症状。定期清洁家中的地毯、床上用品等容易积聚过敏原的物品也是必要的。此外,避免接触过敏源,如花粉和灰尘,也可以减少症状的发生。</p><br /><br /><p>除了鼻敏感外,还有其他一些相关的问题也需要关注。例如,九价子宫颈癌疫苗多久打一次以及HPV疫苗学生优惠。九价子宫颈癌疫苗是一种预防女性子宫颈癌的疫苗,而HPV疫苗学生优惠则是特别针对学生的优惠政策。</p><br /><br /><p>另外,T21是一种常见的染色体异常,也被称为唐氏综合征。通过验血等方法,可以对T21进行初步的筛查和诊断。而INDIBA是一种治疗技术,可以通过高频电磁波的方式改善身体的状况。</p><br /><br /><p>了解转季鼻敏感及其他相关问题对我们的健康和生活非常重要。通过采取相应的措施预防鼻敏感,及时接种疫苗,对与这些问题相关的信息有所了解,我们可以更好地保护自己的身体健康。</p><br /><br />
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__notoc__
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{|
 +
[[Image:Eech central logo.png|287px|right|EECH Central Logo]]
 +
== Introduction ==
 +
 
 +
[[Image:Mi24 doors.jpg|thumb|left|Community-created Mi-24V cockpit]]
 +
 
 +
'''''Enemy Engaged – Comanche vs. Hokum ([[abbreviations|EECH]])''''' is a combined forces realtime battlefield helicopter simulation.
 +
 
 +
The player pilots an attack helicopter inside a dynamic campaign. Instead of being confined to separate pre-defined "missions" like in so many other simulation games, it is possible to see the battle unfold across the entire battlefield in real time, without "load times" during missions. Your tasks in the game range from attack missions on enemy bases, FARPs and vehicles, close air support or interdiction of enemy air defences, recon-missions to obtain photographic intelligence, down to simple transfer missions to replenish your forces.
 +
<br>
 +
<br>
 +
Effective air defence simulations necessitate NOE (Nap of the Earth) flying and the use of terrain as cover, as well as making best use of the stealth characteristics of the Comanche helicopter.
 +
A "Mission Commander" feature allows players to define their own missions and ultimately control the battle strategy from a powerful interactive game map that integrates seamlessly with the 3D action. The entire battlefield simulation is fully networked and supports multiple human pilots on either side of the simulated conflict.
 +
<br>
 +
<br>
 +
There are 9 helicopters modelled in the game that are flyable with their own cockpits, and seven of those have 3D cockpits. On the Blue side, these are the [[The Apache|AH-64A Apache]], [[The Apache|AH-64D Apache Longbow]], the [http://www.fas.org/man/dod-101/sys/ac/rah-66.htm RAH-66 Comanche], the [http://en.wikipedia.org/wiki/Bell_AH-1Z_Viper AH-1Z Viper], and the [http://www.army-technology.com/projects/kiowa/ OH-58D Kiowa]. On the Red side, these are the [http://www.fas.org/man/dod-101/sys/ac/row/ka-50.htm Ka-52 "Hokum B"], the [http://www.fas.org/man/dod-101/sys/ac/row/ka-50.htm Ka-50 "Black Shark"], the [http://www.fas.org/man/dod-101/sys/ac/row/mi-28.htm Mi-28N "Havoc"], and the [[Mi-24V_Section|Mi-24V Hind]]. All other helicopters in the game are flyable, but they use a 'default' cockpit from the Apache A.
 +
<br>
 +
<br>
 +
[[Image:Shot08.jpg|right|thumb]]
 +
The game tries to be as realistic as possible, having features like the [[Engine startup|realistic engine startup procedure]] and the [[priority fire zones]] for example, while retaining the ease-of-use factor that makes it popular with players who are more interested in action than avionics. Support for innovative input devices like TrackIR allow for an optimal level of immersion. Combined with the truly massive environments that retain a realistic sense of scale.
 +
<br>
 +
<br>
 +
Although the original game was released in 1999, the community has developed substantial graphics and gameplay-related enhancements, aside from stability and multiplayer improvements. The release of the game's [http://en.wikipedia.org/wiki/Sourcecode source code] ensured that an active fan community grew in size, turning EECH into it's current game.
 +
<br>
 +
<br>
 +
You can have a look at some [[Screenshots|screenshots]] of the game in the gallery.
 +
 
 +
|-
 +
 
 +
{| class="prettytable" width="100%"
 +
|-
 +
| colspan="3" align="center" |
 +
 
 +
== April 14th 2020 v1.16.1 released ==
 +
[[image:Folder.png]] [https://drive.google.com/open?id=1SvsRg6W9NmqOyor_gEZ0OaAuKV7Unf-d 1.16.1 allMods patch] (1.16.0 is required!)<br>
 +
([https://yadi.sk/d/Xfi1QAhj71mvcQ Mirror])<br>
 +
 
 +
[[image:Folder.png]] [https://drive.google.com/open?id=0B2tSjM_s_ROqRkhibzNtVXM2a3c 1.16.0 allMods installer]<br>
 +
([https://yadi.sk/d/XZ064nqG347cPT Mirror])<br>
 +
 
 +
[[Image:Review-icon.png|15px]] [https://simhq.com/forum/ubbthreads.php/topics/4516373/ Details]<br>
 +
[[Image:Review-icon.png|15px]] [[Installation guide]]<br>
 +
[[Image:Review-icon.png|15px]] [[Dual Install]]
 +
 
 +
== Guides & manuals ==
 +
 
 +
===[[Image:Review-icon.png|15px]] [[Special:AllPages|List of all pages]]===
 +
 
 +
|-
 +
| width="33%" style="background:#D8F3D5" valign="top" |
 +
=== Starters Guide ===
 +
To help you get started. Please, read the following:
 +
#[[Gameplay]]
 +
#[[Acquire EECH]]
 +
#'''[[Installation guide]]'''
 +
#[[Multiplayer|Multiplayer guide]]
 +
#[[Quick start]]
 +
 
 +
<font size="1">[[System requirements]] / [[FAQ]]</font>
 +
 
 +
| width="33%" style="background:#FFEDED" valign="top" |
 +
 
 +
=== Interesting Articles ===
 +
* about [[Enemy Engaged 2]]
 +
* [[eech.ini]]
 +
* [[Engine startup]]
 +
* [[Priority Fire Zones]]
 +
* [[Designated target list]]
 +
* [[Map list]]
 +
* [[Mi-24V Section]]
 +
* [[Clickable Cockpits]]
 +
* <font color="grey">[[ToC|more...]]<font>
 +
 
 +
| width="33%" style="background:#DFE7FF" valign="top" |
 +
 
 +
=== Strategy Guides ===
 +
*  [http://simhq.net/downloads/air_combat/eech/ApacheHavocManual.pdf Apache Havoc Manual]
 +
*  [http://simhq.net/downloads/air_combat/eech/apache_vs_havoc_guide.pdf Apache Havoc Strategy Guide]
 +
*  [http://simhq.net/downloads/air_combat/eech/EECHManual.pdf Comanche Hokum Manual]
 +
*  [http://simhq.net/downloads/air_combat/eech/comanche_vs_hokum_guide.pdf Comanche Hokum Strategy Guide]
 +
*  [https://app.box.com/s/2vota2riw3tev8giain2 EECH Keycard]
 +
*  Training missions:
 +
** [http://www.simhq.com/forum/ubbthreads.php/topics/1652467/1 1/4]
 +
** [http://www.simhq.com/forum/ubbthreads.php/topics/1652499/1 2/4]
 +
** [http://www.simhq.com/forum/ubbthreads.php/topics/1652510/1 3/4]
 +
** [http://www.simhq.com/forum/ubbthreads.php/topics/1652531/1 4/4]
 +
*  [[hints]]
 +
|-
 +
| colspan="3" width="100%" style="text-align:center;paddig:50px 10px;font-size: 150%;"|
 +
Categories
 +
|-
 +
| width="33%" style="background:#C8FEC5;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Installation_and_setup|Installation and setup‏‎]]
 +
| width="33%" style="background:#C8FEC5;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Eech.ini‏‎|Eech.ini‏‎‏‎]]
 +
| width="33%" style="background:#C8FEC5;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Troubleshooting‏‎ |Troubleshooting‏‎ ‏‎]]
 +
|-
 +
| width="33%" style="background:#FFDDDD;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Tutorials‏‎|Tutorials‏‎]]
 +
| width="33%" style="background:#FFDDDD;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Gameplay‏‎|Gameplay‏‎‏‎‏‎]]
 +
| width="33%" style="background:#FFDDDD;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Campaign|Campaign‏‎‏‎]]
 +
|-
 +
| colspan="3" width="100%" style="background:#CFD7FF;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;"|
 +
[[:Category:Developing‏‎|Developing‏‎]]
 +
 
 +
|}
 +
 
 +
[[category:installation and setup]] [[Category:eech.ini]] [[Category:tutorials]] [[Category:Developing]] [[category:Gameplay]] [[category:campaign]] [[Category:tutorials]]

Latest revision as of 17:22, 9 January 2024

EECH Central Logo

Introduction

Community-created Mi-24V cockpit

Enemy Engaged – Comanche vs. Hokum (EECH) is a combined forces realtime battlefield helicopter simulation.

The player pilots an attack helicopter inside a dynamic campaign. Instead of being confined to separate pre-defined "missions" like in so many other simulation games, it is possible to see the battle unfold across the entire battlefield in real time, without "load times" during missions. Your tasks in the game range from attack missions on enemy bases, FARPs and vehicles, close air support or interdiction of enemy air defences, recon-missions to obtain photographic intelligence, down to simple transfer missions to replenish your forces.

Effective air defence simulations necessitate NOE (Nap of the Earth) flying and the use of terrain as cover, as well as making best use of the stealth characteristics of the Comanche helicopter. A "Mission Commander" feature allows players to define their own missions and ultimately control the battle strategy from a powerful interactive game map that integrates seamlessly with the 3D action. The entire battlefield simulation is fully networked and supports multiple human pilots on either side of the simulated conflict.

There are 9 helicopters modelled in the game that are flyable with their own cockpits, and seven of those have 3D cockpits. On the Blue side, these are the AH-64A Apache, AH-64D Apache Longbow, the RAH-66 Comanche, the AH-1Z Viper, and the OH-58D Kiowa. On the Red side, these are the Ka-52 "Hokum B", the Ka-50 "Black Shark", the Mi-28N "Havoc", and the Mi-24V Hind. All other helicopters in the game are flyable, but they use a 'default' cockpit from the Apache A.

Shot08.jpg

The game tries to be as realistic as possible, having features like the realistic engine startup procedure and the priority fire zones for example, while retaining the ease-of-use factor that makes it popular with players who are more interested in action than avionics. Support for innovative input devices like TrackIR allow for an optimal level of immersion. Combined with the truly massive environments that retain a realistic sense of scale.

Although the original game was released in 1999, the community has developed substantial graphics and gameplay-related enhancements, aside from stability and multiplayer improvements. The release of the game's source code ensured that an active fan community grew in size, turning EECH into it's current game.

You can have a look at some screenshots of the game in the gallery.


April 14th 2020 v1.16.1 released

Folder.png 1.16.1 allMods patch (1.16.0 is required!)
(Mirror)

Folder.png 1.16.0 allMods installer
(Mirror)

Review-icon.png Details
Review-icon.png Installation guide
Review-icon.png Dual Install

Guides & manuals

Review-icon.png List of all pages

Starters Guide

To help you get started. Please, read the following:

  1. Gameplay
  2. Acquire EECH
  3. Installation guide
  4. Multiplayer guide
  5. Quick start

System requirements / FAQ

Interesting Articles

Strategy Guides

Categories

Installation and setup‏‎

Eech.ini‏‎‏‎

Troubleshooting‏‎ ‏‎

Tutorials‏‎

Gameplay‏‎‏‎‏‎

Campaign‏‎‏‎

Developing‏‎