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<p>冬の訪れと共に、私たちは暖かさと快適さを追求することが不可欠です。そこで、おすすめしたいアイテムが「タオルケット&毛布」です。この二つのアイテムは、我々が寒い季節に温かく包まれることを可能にする素晴らしい必需品です。</p><br /><br /><br /><br /><br /><br /><p>まず、タオルケットです。タオルケットは、その特殊な素材と編み目の組み合わせにより、柔らかな肌触りと高い吸湿性を実現しています。これにより、冬の夜にもぐり込んだ際に、ひんやりとした汗をしっかりと吸い取ってくれるのです。さらに、タオルケットは軽量で持ち運びも簡単なため、旅行先やオフィスでも大活躍間違いなしです。</p><br /><br /><p>そして、次に毛布です。毛布はその名の通り、厚手の柔らかな素材でできています。毛布は私たちを冬の寒さから守るだけでなく、温かさを保つことでも知られています。毛布の繊維は空気をしっかりと含み、体熱を逃がさずに保持してくれます。その結果、私たちは自然な暖かさを感じながら心地よい睡眠を得ることができるのです。</p><br /><br /><p>タオルケットと毛布の組み合わせは、冬のために欠かせないおすすめの組み合わせです。タオルケットの吸湿性と軽量さ、そして毛布の保温性と柔らかさが、私たちの寝具環境を一段と快適なものにしてくれます。ぜひ、この冬はタオルケットと毛布という最高のコンビネーションを試してみてください。寒い季節でも暖かさと快適さを手に入れることができることでしょう。</p><br /><br /><h3 id="選び方と種類">選び方と種類</h3><br /><br /><p>最初に、タオルケット&毛布の選び方についてご紹介します。適切なタオルケット&毛布を選ぶことで、冬の寒さから身を守り、暖かく快適な睡眠を得ることができます。</p><br /><br /><p>まずは、素材を選ぶことが大切です。タオルケット&毛布は多種多様な素材で作られていますが、中でもウールやコットン、ポリエステルなどがよく使用されます。自分の好みや肌の感じに合った素材を選ぶことで、より快適な睡眠を迎えることができます。</p><br /><br /><p>次に、重さや厚みも考慮しましょう。冬の寒さから身を守るためには、重量感や保温性が重要です。自分が寝る際の理想的な重さや厚みをイメージしながら、適切なものを選ぶことがポイントです。</p><br /><br /><p>最後に、デザインやカラーも重要です。タオルケット&毛布は寝室のインテリアにも影響を与えますので、自分の好みや寝室の雰囲気に合ったものを選んでみてください。リラックスできる色合いや柔らかなデザインが、眠りに落ち着きを与えてくれるでしょう。</p><br /><br /><p>これらの選び方のポイントを押さえながら、自分にぴったりのタオルケット&毛布を見つけてください。次のセクションでは、さまざまなタイプや特徴について詳しくご紹介します。お楽しみに!</p><br /><br /><h3 id="暖かさと快適さ">暖かさと快適さ</h3><br /><br /><p>タオルケット&毛布は、冬の季節において暖かさと快適さを提供する必需品です。寒い日々に身を包んだ時、この温もりは心地よい感覚をもたらしてくれます。</p><br /><br /><p>暖かいタオルケットは、そのふんわりとした触感が特徴です。身体を覆うと、 [https://pastelink.net/submit クッション抱き枕] 。冷たい空気の日でも、タオルケットにくるまれることで体温が逃げにくくなり、冷えから守ってくれます。</p><br /><br /><p>毛布もまた、暖房効果に優れたアイテムとして欠かせません。柔らかくて暖かみのある素材が、心地よい眠りをサポートしてくれます。冬の夜に毛布にくるまれると、ぬくもりが体全体に広がり、快適な眠りを提供してくれます。</p><br /><br /><p>タオルケット&毛布は、寒い冬の季節に備える必需品としておすすめです。その暖かさと快適さが、心身の疲れを癒してくれることでしょう。冬の訪れに備えて、タオルケットと毛布を手に入れてみてはいかがでしょうか?</p><br /><br /><h3 id="お手入れのポイント">お手入れのポイント</h3><br /><br /><p>タオルケット&毛布のお手入れには、いくつかのポイントがあります。</p><br /><br /><ol><br /><br /> <br /><br />  <br /><br /> <br /><br /> <br /><br /<br /><br />  <br /><br />  <br /><br /> <li><p>汚れの処理:タオルケット&毛布は定期的に洗濯することが大切です。汚れやシミがある場合は、素早く処理することが重要です。まず、汚れを水で洗い流し、中性洗剤を使用して軽く洗いましょう。そして、よくすすいで余分な水分を取り除きます。</p></li><br /><br /> <br /><br /> <br /><br /<br /><br /> <br /><br />  <br /><br /> <br /><br />  <br /><br /> <li><p>適切な洗濯方法:タオルケット&毛布を洗濯機で洗う際には、製品のケアラベルを参考にすることがおすすめです。通常、弱い洗濯モードと冷たい水を使用して洗うことが推奨されています。また、漂白剤や柔軟剤は避けることが大切です。</p></li><br /><br />  <br /><br /> <br /><br />  <br /><br /> <br /><br /> <br /><br />  <br /><br /> <br /><br /> <li><p>乾燥方法:タオルケット&毛布を乾燥させる際には、直射日光や高温の場所を避けるようにしましょう。風通しの良い場所で自然乾燥させることがベストです。また、タオルケット&毛布が完全に乾いた後、保管する場所も清潔で乾燥していることを確認してください。</p></li><br /><br />  <br /><br />  <br /><br />  <br /><br /> <br /><br />  <br /><br /> <br /><br /> <br /><br /></ol><br /><br /><p>これらのポイントを守ることで、タオルケット&毛布の品質を保ち、快適な冬の休息を楽しむことができます。</p><br /><br /><br /><br />
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__notoc__
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{|
 +
[[Image:Eech central logo.png|287px|right|EECH Central Logo]]
 +
== Introduction ==
 +
 
 +
[[Image:Mi24 doors.jpg|thumb|left|Community-created Mi-24V cockpit]]
 +
 
 +
'''''Enemy Engaged – Comanche vs. Hokum ([[abbreviations|EECH]])''''' is a combined forces realtime battlefield helicopter simulation.
 +
 
 +
The player pilots an attack helicopter inside a dynamic campaign. Instead of being confined to separate pre-defined "missions" like in so many other simulation games, it is possible to see the battle unfold across the entire battlefield in real time, without "load times" during missions. Your tasks in the game range from attack missions on enemy bases, FARPs and vehicles, close air support or interdiction of enemy air defences, recon-missions to obtain photographic intelligence, down to simple transfer missions to replenish your forces.
 +
<br>
 +
<br>
 +
Effective air defence simulations necessitate NOE (Nap of the Earth) flying and the use of terrain as cover, as well as making best use of the stealth characteristics of the Comanche helicopter.
 +
A "Mission Commander" feature allows players to define their own missions and ultimately control the battle strategy from a powerful interactive game map that integrates seamlessly with the 3D action. The entire battlefield simulation is fully networked and supports multiple human pilots on either side of the simulated conflict.
 +
<br>
 +
<br>
 +
There are 9 helicopters modelled in the game that are flyable with their own cockpits, and seven of those have 3D cockpits. On the Blue side, these are the [[The Apache|AH-64A Apache]], [[The Apache|AH-64D Apache Longbow]], the [http://www.fas.org/man/dod-101/sys/ac/rah-66.htm RAH-66 Comanche], the [http://en.wikipedia.org/wiki/Bell_AH-1Z_Viper AH-1Z Viper], and the [http://www.army-technology.com/projects/kiowa/ OH-58D Kiowa]. On the Red side, these are the [http://www.fas.org/man/dod-101/sys/ac/row/ka-50.htm Ka-52 "Hokum B"], the [http://www.fas.org/man/dod-101/sys/ac/row/ka-50.htm Ka-50 "Black Shark"], the [http://www.fas.org/man/dod-101/sys/ac/row/mi-28.htm Mi-28N "Havoc"], and the [[Mi-24V_Section|Mi-24V Hind]]. All other helicopters in the game are flyable, but they use a 'default' cockpit from the Apache A.
 +
<br>
 +
<br>
 +
[[Image:Shot08.jpg|right|thumb]]
 +
The game tries to be as realistic as possible, having features like the [[Engine startup|realistic engine startup procedure]] and the [[priority fire zones]] for example, while retaining the ease-of-use factor that makes it popular with players who are more interested in action than avionics. Support for innovative input devices like TrackIR allow for an optimal level of immersion. Combined with the truly massive environments that retain a realistic sense of scale.
 +
<br>
 +
<br>
 +
Although the original game was released in 1999, the community has developed substantial graphics and gameplay-related enhancements, aside from stability and multiplayer improvements. The release of the game's [http://en.wikipedia.org/wiki/Sourcecode source code] ensured that an active fan community grew in size, turning EECH into it's current game.
 +
<br>
 +
<br>
 +
You can have a look at some [[Screenshots|screenshots]] of the game in the gallery.
 +
 
 +
|-
 +
 
 +
{| class="prettytable" width="100%"
 +
|-
 +
| colspan="3" align="center" |
 +
 
 +
== April 14th 2020 v1.16.1 released ==
 +
[[image:Folder.png]] [https://drive.google.com/open?id=1SvsRg6W9NmqOyor_gEZ0OaAuKV7Unf-d 1.16.1 allMods patch] (1.16.0 is required!)<br>
 +
([https://yadi.sk/d/Xfi1QAhj71mvcQ Mirror])<br>
 +
 
 +
[[image:Folder.png]] [https://drive.google.com/open?id=0B2tSjM_s_ROqRkhibzNtVXM2a3c 1.16.0 allMods installer]<br>
 +
([https://yadi.sk/d/XZ064nqG347cPT Mirror])<br>
 +
 
 +
[[Image:Review-icon.png|15px]] [https://simhq.com/forum/ubbthreads.php/topics/4516373/ Details]<br>
 +
[[Image:Review-icon.png|15px]] [[Installation guide]]<br>
 +
[[Image:Review-icon.png|15px]] [[Dual Install]]
 +
 
 +
== Guides & manuals ==
 +
 
 +
===[[Image:Review-icon.png|15px]] [[Special:AllPages|List of all pages]]===
 +
 
 +
|-
 +
| width="33%" style="background:#D8F3D5" valign="top" |
 +
=== Starters Guide ===
 +
To help you get started. Please, read the following:
 +
#[[Gameplay]]
 +
#[[Acquire EECH]]
 +
#'''[[Installation guide]]'''
 +
#[[Multiplayer|Multiplayer guide]]
 +
#[[Quick start]]
 +
 
 +
<font size="1">[[System requirements]] / [[FAQ]]</font>
 +
 
 +
| width="33%" style="background:#FFEDED" valign="top" |
 +
 
 +
=== Interesting Articles ===
 +
* about [[Enemy Engaged 2]]
 +
* [[eech.ini]]
 +
* [[Engine startup]]
 +
* [[Priority Fire Zones]]
 +
* [[Designated target list]]
 +
* [[Map list]]
 +
* [[Mi-24V Section]]
 +
* [[Clickable Cockpits]]
 +
* <font color="grey">[[ToC|more...]]<font>
 +
 
 +
| width="33%" style="background:#DFE7FF" valign="top" |
 +
 
 +
=== Strategy Guides ===
 +
* [http://simhq.net/downloads/air_combat/eech/ApacheHavocManual.pdf Apache Havoc Manual]
 +
* [http://simhq.net/downloads/air_combat/eech/apache_vs_havoc_guide.pdf Apache Havoc Strategy Guide]
 +
*  [http://simhq.net/downloads/air_combat/eech/EECHManual.pdf Comanche Hokum Manual]
 +
* [http://simhq.net/downloads/air_combat/eech/comanche_vs_hokum_guide.pdf Comanche Hokum Strategy Guide]
 +
* [https://app.box.com/s/2vota2riw3tev8giain2 EECH Keycard]
 +
* Training missions:
 +
** [http://www.simhq.com/forum/ubbthreads.php/topics/1652467/1 1/4]
 +
** [http://www.simhq.com/forum/ubbthreads.php/topics/1652499/1 2/4]
 +
** [http://www.simhq.com/forum/ubbthreads.php/topics/1652510/1 3/4]
 +
** [http://www.simhq.com/forum/ubbthreads.php/topics/1652531/1 4/4]
 +
*  [[hints]]
 +
|-
 +
| colspan="3" width="100%" style="text-align:center;paddig:50px 10px;font-size: 150%;"|
 +
Categories
 +
|-
 +
| width="33%" style="background:#C8FEC5;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Installation_and_setup|Installation and setup‏‎]]
 +
| width="33%" style="background:#C8FEC5;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Eech.ini‏‎|Eech.ini‏‎‏‎]]
 +
| width="33%" style="background:#C8FEC5;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Troubleshooting‏‎ |Troubleshooting‏‎ ‏‎]]
 +
|-
 +
| width="33%" style="background:#FFDDDD;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Tutorials‏‎|Tutorials‏‎]]
 +
| width="33%" style="background:#FFDDDD;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Gameplay‏‎|Gameplay‏‎‏‎‏‎]]
 +
| width="33%" style="background:#FFDDDD;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Campaign|Campaign‏‎‏‎]]
 +
|-
 +
| colspan="3" width="100%" style="background:#CFD7FF;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;"|
 +
[[:Category:Developing‏‎|Developing‏‎]]
 +
 
 +
|}
 +
 
 +
[[category:installation and setup]] [[Category:eech.ini]] [[Category:tutorials]] [[Category:Developing]] [[category:Gameplay]] [[category:campaign]] [[Category:tutorials]]

Latest revision as of 17:22, 9 January 2024

EECH Central Logo

Introduction

Community-created Mi-24V cockpit

Enemy Engaged – Comanche vs. Hokum (EECH) is a combined forces realtime battlefield helicopter simulation.

The player pilots an attack helicopter inside a dynamic campaign. Instead of being confined to separate pre-defined "missions" like in so many other simulation games, it is possible to see the battle unfold across the entire battlefield in real time, without "load times" during missions. Your tasks in the game range from attack missions on enemy bases, FARPs and vehicles, close air support or interdiction of enemy air defences, recon-missions to obtain photographic intelligence, down to simple transfer missions to replenish your forces.

Effective air defence simulations necessitate NOE (Nap of the Earth) flying and the use of terrain as cover, as well as making best use of the stealth characteristics of the Comanche helicopter. A "Mission Commander" feature allows players to define their own missions and ultimately control the battle strategy from a powerful interactive game map that integrates seamlessly with the 3D action. The entire battlefield simulation is fully networked and supports multiple human pilots on either side of the simulated conflict.

There are 9 helicopters modelled in the game that are flyable with their own cockpits, and seven of those have 3D cockpits. On the Blue side, these are the AH-64A Apache, AH-64D Apache Longbow, the RAH-66 Comanche, the AH-1Z Viper, and the OH-58D Kiowa. On the Red side, these are the Ka-52 "Hokum B", the Ka-50 "Black Shark", the Mi-28N "Havoc", and the Mi-24V Hind. All other helicopters in the game are flyable, but they use a 'default' cockpit from the Apache A.

Shot08.jpg

The game tries to be as realistic as possible, having features like the realistic engine startup procedure and the priority fire zones for example, while retaining the ease-of-use factor that makes it popular with players who are more interested in action than avionics. Support for innovative input devices like TrackIR allow for an optimal level of immersion. Combined with the truly massive environments that retain a realistic sense of scale.

Although the original game was released in 1999, the community has developed substantial graphics and gameplay-related enhancements, aside from stability and multiplayer improvements. The release of the game's source code ensured that an active fan community grew in size, turning EECH into it's current game.

You can have a look at some screenshots of the game in the gallery.


April 14th 2020 v1.16.1 released

Folder.png 1.16.1 allMods patch (1.16.0 is required!)
(Mirror)

Folder.png 1.16.0 allMods installer
(Mirror)

Review-icon.png Details
Review-icon.png Installation guide
Review-icon.png Dual Install

Guides & manuals

Review-icon.png List of all pages

Starters Guide

To help you get started. Please, read the following:

  1. Gameplay
  2. Acquire EECH
  3. Installation guide
  4. Multiplayer guide
  5. Quick start

System requirements / FAQ

Interesting Articles

Strategy Guides

Categories

Installation and setup‏‎

Eech.ini‏‎‏‎

Troubleshooting‏‎ ‏‎

Tutorials‏‎

Gameplay‏‎‏‎‏‎

Campaign‏‎‏‎

Developing‏‎